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- #ifndef APP_H
- #define APP_H
- #include <GL/glew.h>
- #include <SDL2/SDL.h>
- #include "da.h"
- #include "vec2.h"
- #include "window.h"
- #include "buffer.h"
- struct app {
- struct window win;
- SDL_Renderer *rdr;
- SDL_GLContext glctx;
- struct buffer buf;
- bool running;
- uint64_t target_fps;
- double dt;
- uint32_t last_press;
- struct {
- uint8_t tab_size;
- } cfg;
- bool show_fps;
- struct free_glyph_atlas *fga;
- struct cursor_render *cr;
- };
- #include "free_glyph.h"
- struct ret_app_vec2 {
- struct app f1;
- struct vec2 f2;
- };
- struct app app_create(const char *win_title);
- void app_destroy(struct app app);
- void app_set_text_color(struct app app, uint32_t color);
- uint32_t app_get_text_color(struct app app);
- void app_render_cursor_in_pos(struct app app, struct vec2 pos, uint32_t color);
- void app_render_cursor(struct app app, uint32_t color);
- void app_render_char(struct app app, const char c, struct vec2 pos,
- double scale);
- void app_render_buffer(struct app app, struct vec2 pos,
- uint32_t color, double scale);
- void app_render_text(struct app app, const char *text, size_t text_size,
- struct vec2 pos, uint32_t color, double scale);
- struct vec2 app_calc_cur_pos(struct app app);
- void MessageCallback(GLenum source, GLenum type, GLuint id,
- GLenum severity, GLsizei length,
- const GLchar *msg, const void *up);
- struct vec2i app_calc_cursor(struct app app);
- struct ret_app_vec2 app_calc_buffer_cam(struct app app, double dt);
- #if defined(APP_IMP) || defined(IMP)
- #define UNHEX_COLOR(hex) \
- (uint8_t) ((hex >> 24) & 0xFF), \
- (uint8_t) ((hex >> 16) & 0xFF), \
- (uint8_t) ((hex >> 8 ) & 0xFF), \
- (uint8_t) ((hex >> 0 ) & 0xFF)
- #include <GL/glew.h>
- #include "sc.h"
- struct app
- app_create(const char *win_title)
- {
- SCE(SDL_Init(SDL_INIT_VIDEO));
- struct app app = {
- .win = window_create(win_title),
- .rdr = NULL,
- .running = true,
- .buf = buffer_create(),
- .cfg = {
- .tab_size = 8
- },
- .target_fps = 120,
- };
- app.dt = (1.0 / (double)app.target_fps) * 3;
- {
- SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3);
- SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3);
- SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK,
- SDL_GL_CONTEXT_PROFILE_CORE);
- int32_t major = 0;
- int32_t minor = 0;
- SDL_GL_GetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, &major);
- SDL_GL_GetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, &minor);
- printf("GL Version: %d.%d\n", major, minor);
- }
- /* SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, GL_DOUBLEBUFFER); */
- /* SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL, 1); */
- /* SDL_GL_SetSwapInterval(0); */
- app.glctx = SDL_GL_CreateContext(app.win.ptr);
- SCP(app.glctx);
- if ( GLEW_OK != glewInit() ) {
- fprintf(stderr, "Could Not Initilize GLEW!\n");
- exit(EXIT_FAILURE);
- }
- if ( ! GLEW_ARB_draw_instanced ) {
- fprintf(stderr,
- "WARNING! GLEW_ARB_draw_instanced is not availible\n");
- exit(EXIT_FAILURE);
- }
- if ( ! GLEW_ARB_instanced_arrays ) {
- fprintf(stderr,
- "WARNING! GLEW_ARB_instanced_arrays"
- " is not availible\n");
- exit(EXIT_FAILURE);
- }
- if ( GLEW_ARB_debug_output ) {
- glEnable(GL_DEBUG_OUTPUT);
- glDebugMessageCallback(MessageCallback, 0);
- } else {
- fprintf(stderr,
- "WARNING! GLEW_ARB_debug_output is not availible\n");
- }
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- return app;
- }
- void
- app_destroy(struct app app)
- {
- SDL_DestroyWindow(app.win.ptr);
- SDL_GL_DeleteContext(app.glctx);
- free(app.buf.data.items);
- SDL_Quit();
- }
- #define BRANCHLESS_IF(cond, when_true, when_false) \
- (((cond)) * (when_true) + (!(cond)) * (when_false))
- struct vec2
- app_calc_cur_pos(struct app app)
- {
- size_t col = 0;
- size_t row = buffer_calc_cur_row(&app.buf);
- enum buffer_err err;
- /* RET_UNWRAP2(col, row, */
- /* struct ret_size_t_size_t, */
- /* buffer_calc_cur_pos(app.buf)); */
- size_t start_line;
- start_line = buffer_index_bw_char(&app.buf, '\n', app.buf.cur, &err);
- col = (app.buf.cur - start_line) - 1;
- if ( err == BUFFER_ERR_NOT_FOUND ) {
- col = app.buf.cur;
- }
- size_t tabs_n = 0;
- tabs_n = buffer_count_char_between(&app.buf, '\t', start_line,
- app.buf.cur, &err);
- col += ( tabs_n > 0 ) * ((tabs_n * app.cfg.tab_size) - tabs_n);
- double row_px = -(((double)row)
- * app.fga->atlas_dim.y);
- double col_px = (((double) col)
- * ((double) 1));
- return vec2(col_px, row_px);
- }
- void
- MessageCallback(GLenum source, GLenum type, GLuint id,
- GLenum severity, GLsizei length,
- const GLchar *msg, const void *up)
- {
- (void) source; (void) id; (void) length; (void) up;
- fprintf(stderr,
- "GL CALLBACK: %s type = 0x%x, severity = 0x%x, message = %s\n",
- (type == GL_DEBUG_TYPE_ERROR ? "*** GL ERROR ***" : ""),
- type, severity, msg);
- }
- struct vec2i
- app_calc_cursor(struct app app)
- {
- size_t row, col;
- RET_UNWRAP2(col, row,
- struct ret_size_t_size_t, buffer_calc_cur_pos(&app.buf));
- return vec2i((int32_t)col, (int32_t)row);
- }
- struct ret_app_vec2
- app_calc_buffer_cam(struct app app, double dt)
- {
- struct vec2 cur_pos = app_calc_cur_pos(app);
- struct vec2 cpos = app.buf.cam.pos;
- struct vec2 cvel = app.buf.cam.vel;
- cvel = vec2_sub(cur_pos, cpos);
- cpos = vec2_add(cpos, vec2_mul(cvel, vec2s(dt)));
- app.buf.cam.pos = cpos;
- app.buf.cam.vel = cvel;
- return (struct ret_app_vec2) {
- .f1 = app,
- .f2 = cpos
- };
- }
- #endif /* defined(APP_IMP) || defined(IMP) */
- #endif
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