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- #ifndef APP_H
- #define APP_H
- #include <GL/glew.h>
- #include <SDL2/SDL.h>
- #include "da.h"
- #include "font.h"
- #include "vec2.h"
- #include "window.h"
- #include "buffer.h"
- struct app {
- struct window win;
- SDL_Renderer *rdr;
- SDL_GLContext glctx;
- struct font font;
- struct buffer buf;
- bool running;
- uint64_t target_fps;
- struct {
- uint8_t tab_size;
- } cfg;
- bool show_fps;
- struct {
- int32_t time;
- int32_t resolution;
- int32_t scale;
- int32_t cursor;
- int32_t camera;
- } uniforms;
- };
- struct app app_create(const char *win_title);
- void app_destroy(struct app app);
- void app_set_text_color(struct app app, uint32_t color);
- uint32_t app_get_text_color(struct app app);
- void app_render_cursor_in_pos(struct app app, struct vec2 pos, uint32_t color);
- void app_render_cursor(struct app app, uint32_t color);
- void app_render_char(struct app app, const char c, struct vec2 pos,
- double scale);
- void app_render_buffer(struct app app, struct vec2 pos,
- uint32_t color, double scale);
- void app_render_text(struct app app, const char *text, size_t text_size,
- struct vec2 pos, uint32_t color, double scale);
- struct vec2 app_calc_cur_pos(struct app app);
- void MessageCallback(GLenum source, GLenum type, GLuint id,
- GLenum severity, GLsizei length,
- const GLchar *msg, const void *up);
- struct vec2i app_calc_cursor(struct app app);
- #if defined(APP_IMP) || defined(IMP)
- #define UNHEX_COLOR(hex) \
- (uint8_t) ((hex >> 24) & 0xFF), \
- (uint8_t) ((hex >> 16) & 0xFF), \
- (uint8_t) ((hex >> 8 ) & 0xFF), \
- (uint8_t) ((hex >> 0 ) & 0xFF)
- #include <GL/glew.h>
- #include "sc.h"
- struct app
- app_create(const char *win_title)
- {
- SCE(SDL_Init(SDL_INIT_VIDEO));
- struct app app = {
- .win = window_create(win_title),
- .rdr = NULL,
- .running = true,
- .buf = buffer_create(),
- .cfg = {
- .tab_size = 8
- },
- .target_fps = 120,
- };
- {
- SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3);
- SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3);
- SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK,
- SDL_GL_CONTEXT_PROFILE_CORE);
- int32_t major = 0;
- int32_t minor = 0;
- SDL_GL_GetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, &major);
- SDL_GL_GetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, &minor);
- printf("GL Version: %d.%d\n", major, minor);
- }
- /* SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, GL_DOUBLEBUFFER); */
- /* SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL, 1); */
- /* SDL_GL_SetSwapInterval(0); */
- app.glctx = SDL_GL_CreateContext(app.win.ptr);
- SCP(app.glctx);
- if ( GLEW_OK != glewInit() ) {
- fprintf(stderr, "Could Not Initilize GLEW!\n");
- exit(EXIT_FAILURE);
- }
- if ( ! GLEW_ARB_draw_instanced ) {
- fprintf(stderr,
- "WARNING! GLEW_ARB_draw_instanced is not availible\n");
- exit(EXIT_FAILURE);
- }
- if ( ! GLEW_ARB_instanced_arrays ) {
- fprintf(stderr,
- "WARNING! GLEW_ARB_instanced_arrays"
- " is not availible\n");
- exit(EXIT_FAILURE);
- }
- if ( GLEW_ARB_debug_output ) {
- glEnable(GL_DEBUG_OUTPUT);
- glDebugMessageCallback(MessageCallback, 0);
- } else {
- fprintf(stderr,
- "WARNING! GLEW_ARB_debug_output is not availible\n");
- }
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- return app;
- }
- void
- app_destroy(struct app app)
- {
- SDL_DestroyWindow(app.win.ptr);
- SDL_GL_DeleteContext(app.glctx);
- DA_DESTROY(app.buf.data);
- SDL_Quit();
- }
- void
- app_render_char(struct app app, const char c, struct vec2 pos, double scale)
- {
- SDL_Rect dst = {
- .x = (int32_t) pos.x,
- .y = (int32_t) pos.y,
- .w = (int32_t)(app.font.ch_w * scale),
- .h = (int32_t)(app.font.ch_h * scale)
- };
- SCE(SDL_RenderCopy(app.rdr, app.font.tex,
- app.font.glyphs + (c - 32),
- &dst));
- }
- void
- app_set_text_color(struct app app, uint32_t color) {
- uint8_t r = (uint8_t) ((color >> 24) & 0xFF);
- uint8_t g = (uint8_t) ((color >> 16) & 0xFF);
- uint8_t b = (uint8_t) ((color >> 8 ) & 0xFF);
- uint8_t a = (uint8_t) ((color >> 0 ) & 0xFF);
- SCE(SDL_SetTextureColorMod(app.font.tex, r, g, b));
- SCE(SDL_SetTextureAlphaMod(app.font.tex, a));
- }
- uint32_t
- app_get_text_color(struct app app) {
- uint8_t r = 0;
- uint8_t g = 0;
- uint8_t b = 0;
- uint8_t a = 0;
- SCE(SDL_GetTextureColorMod(app.font.tex, &r, &g, &b));
- SCE(SDL_GetTextureAlphaMod(app.font.tex, &a));
- return (r << 24) | (g << 16) | (b << 8) | (a << 0);
- }
- #define BRANCHLESS_IF(cond, when_true, when_false) \
- (((cond)) * (when_true) + (!(cond)) * (when_false))
- void
- app_render_buffer(struct app app, struct vec2 pos,
- uint32_t color, double scale)
- {
- app_set_text_color(app, color);
- struct buffer buf = app.buf;
- DA_DEF_STRUCT_ITEM(char, da);
- DA_ASSIGN(da, buf.data);
- struct vec2 pen = pos;
- size_t i = buf.render_start;
- char c;
- for ( ; i < da.size; ++i ) {
- c = da.items[i];
- /* bool cond = (pen.x > app.win.w); */
- /* pen.x = BRANCHLESS_IF(cond, pos.x, pen.x); */
- /* pen.y += BRANCHLESS_IF(cond, */
- /* (double) (app.font.ch_h * scale), 0); */
- switch ( c ) {
- case '\n': {
- if ( i == app.buf.cur ) {
- app_render_cursor_in_pos(app, pen, 0xFF00FFFF);
- }
- pen.x = pos.x;
- pen.y += (double) (app.font.ch_h * scale);
- continue;
- } break;
- case '\t': {
- if ( i == app.buf.cur ) {
- app_render_cursor_in_pos(app, pen, 0xFF00FFFF);
- }
- pen.x += (double) ((app.font.ch_w * scale)
- * app.cfg.tab_size);
- continue;
- } break;
- }
- app_render_char(app, c, pen, scale);
- if ( i == app.buf.cur ) {
- app_render_cursor_in_pos(app, pen, 0xFF00FFFF);
- }
- pen.x += (double) (app.font.ch_w * scale);
- }
- if ( i == app.buf.cur ) {
- app_render_cursor_in_pos(app, pen, 0xFF00FFFF);
- }
- }
- void
- app_render_text(struct app app, const char *text, size_t text_size,
- struct vec2 pos, uint32_t color, double scale)
- {
- app_set_text_color(app, color);
- struct vec2 pen = pos;
- size_t i = 0;
- char c;
- for ( ; i < text_size; ++i ) {
- c = text[i];
- switch ( c ) {
- case '\n': {
- pen.x = pos.x;
- pen.y += (double) (app.font.ch_h * scale);
- continue;
- } break;
- case '\t': {
- pen.x += (double) ((app.font.ch_w * scale)
- * app.cfg.tab_size);
- continue;
- } break;
- }
- app_render_char(app, c, pen, scale);
- pen.x += (double) (app.font.ch_w * scale);
- }
- }
- void
- app_render_cursor_in_pos(struct app app, struct vec2 pos, uint32_t color)
- {
- SDL_Rect rect = {
- .x = (int32_t) pos.x,
- .y = (int32_t) pos.y,
- .w = (int32_t) (app.font.ch_w * app.font.scale),
- .h = (int32_t) (app.font.ch_h * app.font.scale)
- };
- SCE(SDL_SetRenderDrawColor(app.rdr, UNHEX_COLOR(color)));
- SCE(SDL_RenderFillRect(app.rdr, &rect));
- if ( app.buf.cur < app.buf.data.size ) {
- char c = app.buf.data.items[app.buf.cur];
- if ( c == '\n' ) return ;
- uint32_t old_color = app_get_text_color(app);
- app_set_text_color(app, ((~color) | 0xFF));
- app_render_char(app, c, pos, app.font.scale);
- app_set_text_color(app, old_color);
- }
- }
- void
- app_render_cursor(struct app app, uint32_t color)
- {
- struct vec2 pos = {
- .x = ((double)(app.buf.cur) * (app.font.ch_w * app.font.scale)),
- .y = ((double)(app.buf.cur) * (app.font.ch_h * app.font.scale))
- };
- app_render_cursor_in_pos(app, pos, color);
- }
- struct vec2
- app_calc_cur_pos(struct app app)
- {
- size_t col = 0;
- size_t row = buffer_calc_cur_row(app.buf);
- enum buffer_err err;
- /* RET_UNWRAP2(col, row, */
- /* struct ret_size_t_size_t, */
- /* buffer_calc_cur_pos(app.buf)); */
- size_t start_line;
- RET_UNWRAP2(start_line, err, struct ret_size_t_err,
- buffer_index_bw_char(app.buf, app.buf.cur, '\n'));
- col = (app.buf.cur - start_line) - 1;
- if ( err == BUFFER_ERR_NOT_FOUND ) {
- col = app.buf.cur;
- }
- size_t tabs_n = 0;
- RET_UNWRAP2(tabs_n, err,
- struct ret_size_t_err,
- buffer_count_char_between(app.buf, '\t',
- start_line, app.buf.cur));
- col += ( tabs_n > 0 ) * ((tabs_n * app.cfg.tab_size) - tabs_n);
- double row_px = -(((double)row)
- * (app.font.ch_h * app.font.scale));
- double col_px = (((double) col) *
- (app.font.ch_w * app.font.scale));
- return vec2(col_px, row_px);
- }
- void
- MessageCallback(GLenum source, GLenum type, GLuint id,
- GLenum severity, GLsizei length,
- const GLchar *msg, const void *up)
- {
- (void) source; (void) id; (void) length; (void) up;
- fprintf(stderr,
- "GL CALLBACK: %s type = 0x%x, severity = 0x%x, message = %s\n",
- (type == GL_DEBUG_TYPE_ERROR ? "*** GL ERROR ***" : ""),
- type, severity, msg);
- }
- struct vec2i
- app_calc_cursor(struct app app)
- {
- size_t row, col;
- RET_UNWRAP2(col, row,
- struct ret_size_t_size_t, buffer_calc_cur_pos(app.buf));
- return vec2i((int32_t)col, (int32_t)row);
- }
- #endif /* defined(APP_IMP) || defined(IMP) */
- #endif
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