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- --[[ UI specific utilities that might or might not depend on its state or options ]]
- ---@alias Point {x: number; y: number}
- ---@alias Rect {ax: number, ay: number, bx: number, by: number, window_drag?: boolean}
- ---@alias Circle {point: Point, r: number, window_drag?: boolean}
- ---@alias Hitbox Rect|Circle
- --- In place sorting of filenames
- ---@param filenames string[]
- -- String sorting
- do
- ----- winapi start -----
- -- in windows system, we can use the sorting function provided by the win32 API
- -- see https://learn.microsoft.com/en-us/windows/win32/api/shlwapi/nf-shlwapi-strcmplogicalw
- -- this function was taken from https://github.com/mpvnet-player/mpv.net/issues/575#issuecomment-1817413401
- local winapi = nil
- if state.platform == 'windows' and config.refine.sorting then
- -- is_ffi_loaded is false usually means the mpv builds without luajit
- local is_ffi_loaded, ffi = pcall(require, 'ffi')
- if is_ffi_loaded then
- winapi = {
- ffi = ffi,
- C = ffi.C,
- CP_UTF8 = 65001,
- shlwapi = ffi.load('shlwapi'),
- }
- -- ffi code from https://github.com/po5/thumbfast, Mozilla Public License Version 2.0
- ffi.cdef [[
- int __stdcall MultiByteToWideChar(unsigned int CodePage, unsigned long dwFlags, const char *lpMultiByteStr,
- int cbMultiByte, wchar_t *lpWideCharStr, int cchWideChar);
- int __stdcall StrCmpLogicalW(wchar_t *psz1, wchar_t *psz2);
- ]]
- winapi.utf8_to_wide = function(utf8_str)
- if utf8_str then
- local utf16_len = winapi.C.MultiByteToWideChar(winapi.CP_UTF8, 0, utf8_str, -1, nil, 0)
- if utf16_len > 0 then
- local utf16_str = winapi.ffi.new('wchar_t[?]', utf16_len)
- if winapi.C.MultiByteToWideChar(winapi.CP_UTF8, 0, utf8_str, -1, utf16_str, utf16_len) > 0 then
- return utf16_str
- end
- end
- end
- return ''
- end
- end
- end
- ----- winapi end -----
- -- alphanum sorting for humans in Lua
- -- http://notebook.kulchenko.com/algorithms/alphanumeric-natural-sorting-for-humans-in-lua
- local function padnum(n, d)
- return #d > 0 and ('%03d%s%.12f'):format(#n, n, tonumber(d) / (10 ^ #d))
- or ('%03d%s'):format(#n, n)
- end
- local function sort_lua(strings)
- local tuples = {}
- for i, f in ipairs(strings) do
- tuples[i] = {f:lower():gsub('0*(%d+)%.?(%d*)', padnum), f}
- end
- table.sort(tuples, function(a, b)
- return a[1] == b[1] and #b[2] < #a[2] or a[1] < b[1]
- end)
- for i, tuple in ipairs(tuples) do strings[i] = tuple[2] end
- return strings
- end
- ---@param strings string[]
- function sort_strings(strings)
- if winapi then
- table.sort(strings, function(a, b)
- return winapi.shlwapi.StrCmpLogicalW(winapi.utf8_to_wide(a), winapi.utf8_to_wide(b)) == -1
- end)
- else
- sort_lua(strings)
- end
- end
- end
- -- Creates in-between frames to animate value from `from` to `to` numbers.
- ---@param from number
- ---@param to number|fun():number
- ---@param setter fun(value: number)
- ---@param duration_or_callback? number|fun() Duration in milliseconds or a callback function.
- ---@param callback? fun() Called either on animation end, or when animation is killed.
- function tween(from, to, setter, duration_or_callback, callback)
- local duration = duration_or_callback
- if type(duration_or_callback) == 'function' then callback = duration_or_callback end
- if type(duration) ~= 'number' then duration = options.animation_duration end
- local current, done, timeout = from, false, nil
- local get_to = type(to) == 'function' and to or function() return to --[[@as number]] end
- local distance = math.abs(get_to() - current)
- local cutoff = distance * 0.01
- local target_ticks = (math.max(duration, 1) / (state.render_delay * 1000))
- local decay = 1 - ((cutoff / distance) ^ (1 / target_ticks))
- local function finish()
- if not done then
- setter(get_to())
- done = true
- timeout:kill()
- if callback then callback() end
- request_render()
- end
- end
- local function tick()
- local to = get_to()
- current = current + ((to - current) * decay)
- local is_end = math.abs(to - current) <= cutoff
- if is_end then
- finish()
- else
- setter(current)
- timeout:resume()
- request_render()
- end
- end
- timeout = mp.add_timeout(state.render_delay, tick)
- if cutoff > 0 then tick() else finish() end
- return finish
- end
- ---@param point Point
- ---@param rect Rect
- function get_point_to_rectangle_proximity(point, rect)
- local dx = math.max(rect.ax - point.x, 0, point.x - rect.bx)
- local dy = math.max(rect.ay - point.y, 0, point.y - rect.by)
- return math.sqrt(dx * dx + dy * dy)
- end
- ---@param point_a Point
- ---@param point_b Point
- function get_point_to_point_proximity(point_a, point_b)
- local dx, dy = point_a.x - point_b.x, point_a.y - point_b.y
- return math.sqrt(dx * dx + dy * dy)
- end
- ---@param point Point
- ---@param hitbox Hitbox
- function point_collides_with(point, hitbox)
- return (hitbox.r and get_point_to_point_proximity(point, hitbox.point) <= hitbox.r) or
- (not hitbox.r and get_point_to_rectangle_proximity(point, hitbox --[[@as Rect]]) == 0)
- end
- ---@param lax number
- ---@param lay number
- ---@param lbx number
- ---@param lby number
- ---@param max number
- ---@param may number
- ---@param mbx number
- ---@param mby number
- function get_line_to_line_intersection(lax, lay, lbx, lby, max, may, mbx, mby)
- -- Calculate the direction of the lines
- local uA = ((mbx - max) * (lay - may) - (mby - may) * (lax - max)) /
- ((mby - may) * (lbx - lax) - (mbx - max) * (lby - lay))
- local uB = ((lbx - lax) * (lay - may) - (lby - lay) * (lax - max)) /
- ((mby - may) * (lbx - lax) - (mbx - max) * (lby - lay))
- -- If uA and uB are between 0-1, lines are colliding
- if uA >= 0 and uA <= 1 and uB >= 0 and uB <= 1 then
- return lax + (uA * (lbx - lax)), lay + (uA * (lby - lay))
- end
- return nil, nil
- end
- -- Returns distance from the start of a finite ray assumed to be at (rax, ray)
- -- coordinates to a line.
- ---@param rax number
- ---@param ray number
- ---@param rbx number
- ---@param rby number
- ---@param lax number
- ---@param lay number
- ---@param lbx number
- ---@param lby number
- function get_ray_to_line_distance(rax, ray, rbx, rby, lax, lay, lbx, lby)
- local x, y = get_line_to_line_intersection(rax, ray, rbx, rby, lax, lay, lbx, lby)
- if x then
- return math.sqrt((rax - x) ^ 2 + (ray - y) ^ 2)
- end
- return nil
- end
- -- Returns distance from the start of a finite ray assumed to be at (ax, ay)
- -- coordinates to a rectangle. Returns `0` if ray originates inside rectangle.
- ---@param ax number
- ---@param ay number
- ---@param bx number
- ---@param by number
- ---@param rect Rect
- ---@return number|nil
- function get_ray_to_rectangle_distance(ax, ay, bx, by, rect)
- -- Is inside
- if ax >= rect.ax and ax <= rect.bx and ay >= rect.ay and ay <= rect.by then
- return 0
- end
- local closest = nil
- local function updateDistance(distance)
- if distance and (not closest or distance < closest) then closest = distance end
- end
- updateDistance(get_ray_to_line_distance(ax, ay, bx, by, rect.ax, rect.ay, rect.bx, rect.ay))
- updateDistance(get_ray_to_line_distance(ax, ay, bx, by, rect.bx, rect.ay, rect.bx, rect.by))
- updateDistance(get_ray_to_line_distance(ax, ay, bx, by, rect.ax, rect.by, rect.bx, rect.by))
- updateDistance(get_ray_to_line_distance(ax, ay, bx, by, rect.ax, rect.ay, rect.ax, rect.by))
- return closest
- end
- -- Call function with args if it exists
- function call_maybe(fn, ...)
- if type(fn) == 'function' then fn(...) end
- end
- -- Extracts the properties used by property expansion of that string.
- ---@param str string
- ---@param res { [string] : boolean } | nil
- ---@return { [string] : boolean }
- function get_expansion_props(str, res)
- res = res or {}
- for str in str:gmatch('%$(%b{})') do
- local name, str = str:match('^{[?!]?=?([^:]+):?(.*)}$')
- if name then
- local s = name:find('==') or nil
- if s then name = name:sub(0, s - 1) end
- res[name] = true
- if str and str ~= '' then get_expansion_props(str, res) end
- end
- end
- return res
- end
- -- Escape a string for verbatim display on the OSD.
- ---@param str string
- function ass_escape(str)
- -- There is no escape for '\' in ASS (I think?) but '\' is used verbatim if
- -- it isn't followed by a recognized character, so add a zero-width
- -- non-breaking space
- str = str:gsub('\\', '\\\239\187\191')
- str = str:gsub('{', '\\{')
- str = str:gsub('}', '\\}')
- -- Precede newlines with a ZWNBSP to prevent ASS's weird collapsing of
- -- consecutive newlines
- str = str:gsub('\n', '\239\187\191\\N')
- -- Turn leading spaces into hard spaces to prevent ASS from stripping them
- str = str:gsub('\\N ', '\\N\\h')
- str = str:gsub('^ ', '\\h')
- return str
- end
- ---@param seconds number
- ---@param max_seconds number|nil Trims unnecessary `00:` if time is not expected to reach it.
- ---@return string
- function format_time(seconds, max_seconds)
- local human = mp.format_time(seconds)
- if options.time_precision > 0 then
- local formatted = string.format('%.' .. options.time_precision .. 'f', math.abs(seconds) % 1)
- human = human .. '.' .. string.sub(formatted, 3)
- end
- if max_seconds then
- local trim_length = (max_seconds < 60 and 7 or (max_seconds < 3600 and 4 or 0))
- if trim_length > 0 then
- local has_minus = seconds < 0
- human = string.sub(human, trim_length + (has_minus and 1 or 0))
- if has_minus then human = '-' .. human end
- end
- end
- return human
- end
- ---@param opacity number 0-1
- function opacity_to_alpha(opacity)
- return 255 - math.ceil(255 * opacity)
- end
- path_separator = (function()
- local os_separator = state.platform == 'windows' and '\\' or '/'
- -- Get appropriate path separator for the given path.
- ---@param path string
- ---@return string
- return function(path)
- return path:sub(1, 2) == '\\\\' and '\\' or os_separator
- end
- end)()
- -- Joins paths with the OS aware path separator or UNC separator.
- ---@param p1 string
- ---@param p2 string
- ---@return string
- function join_path(p1, p2)
- local p1, separator = trim_trailing_separator(p1)
- -- Prevents joining drive letters with a redundant separator (`C:\\foo`),
- -- as `trim_trailing_separator()` doesn't trim separators from drive letters.
- return p1:sub(#p1) == separator and p1 .. p2 or p1 .. separator .. p2
- end
- -- Check if path is absolute.
- ---@param path string
- ---@return boolean
- function is_absolute(path)
- if path:sub(1, 2) == '\\\\' then
- return true
- elseif state.platform == 'windows' then
- return path:find('^%a+:') ~= nil
- else
- return path:sub(1, 1) == '/'
- end
- end
- -- Ensure path is absolute.
- ---@param path string
- ---@return string
- function ensure_absolute(path)
- if is_absolute(path) then return path end
- return join_path(state.cwd, path)
- end
- -- Remove trailing slashes/backslashes.
- ---@param path string
- ---@return string path, string trimmed_separator_type
- function trim_trailing_separator(path)
- local separator = path_separator(path)
- path = trim_end(path, separator)
- if state.platform == 'windows' then
- -- Drive letters on windows need trailing backslash
- if path:sub(#path) == ':' then path = path .. '\\' end
- else
- if path == '' then path = '/' end
- end
- return path, separator
- end
- -- Ensures path is absolute, remove trailing slashes/backslashes.
- -- Lightweight version of normalize_path for performance critical parts.
- ---@param path string
- ---@return string
- function normalize_path_lite(path)
- if not path or is_protocol(path) then return path end
- path = trim_trailing_separator(ensure_absolute(path))
- return path
- end
- -- Ensures path is absolute, remove trailing slashes/backslashes, normalization of path separators and deduplication.
- ---@param path string
- ---@return string
- function normalize_path(path)
- if not path or is_protocol(path) then return path end
- path = ensure_absolute(path)
- local is_unc = path:sub(1, 2) == '\\\\'
- if state.platform == 'windows' or is_unc then path = path:gsub('/', '\\') end
- path = trim_trailing_separator(path)
- --Deduplication of path separators
- if is_unc then
- path = path:gsub('(.\\)\\+', '%1')
- elseif state.platform == 'windows' then
- path = path:gsub('\\\\+', '\\')
- else
- path = path:gsub('//+', '/')
- end
- return path
- end
- -- Check if path is a protocol, such as `http://...`.
- ---@param path string
- function is_protocol(path)
- return type(path) == 'string' and (path:find('^%a[%w.+-]-://') ~= nil or path:find('^%a[%w.+-]-:%?') ~= nil)
- end
- ---@param path string
- ---@param extensions string[] Lowercase extensions without the dot.
- function has_any_extension(path, extensions)
- local path_last_dot_index = string_last_index_of(path, '.')
- if not path_last_dot_index then return false end
- local path_extension = path:sub(path_last_dot_index + 1):lower()
- for _, extension in ipairs(extensions) do
- if path_extension == extension then return true end
- end
- return false
- end
- ---@return string
- function get_default_directory()
- return mp.command_native({'expand-path', options.default_directory})
- end
- -- Serializes path into its semantic parts.
- ---@param path string
- ---@return nil|{path: string; is_root: boolean; dirname?: string; basename: string; filename: string; extension?: string;}
- function serialize_path(path)
- if not path or is_protocol(path) then return end
- local normal_path = normalize_path_lite(path)
- local dirname, basename = utils.split_path(normal_path)
- if basename == '' then basename, dirname = dirname:sub(1, #dirname - 1), nil end
- local dot_i = string_last_index_of(basename, '.')
- return {
- path = normal_path,
- is_root = dirname == nil,
- dirname = dirname,
- basename = basename,
- filename = dot_i and basename:sub(1, dot_i - 1) or basename,
- extension = dot_i and basename:sub(dot_i + 1) or nil,
- }
- end
- -- Reads items in directory and splits it into directories and files tables.
- ---@param path string
- ---@param opts? {types?: string[], hidden?: boolean}
- ---@return string[]|nil files
- ---@return string[]|nil directories
- function read_directory(path, opts)
- opts = opts or {}
- local items, error = utils.readdir(path, 'all')
- if not items then
- msg.error('Reading files from "' .. path .. '" failed: ' .. error)
- return nil, nil
- end
- local files, directories = {}, {}
- for _, item in ipairs(items) do
- if item ~= '.' and item ~= '..' and (opts.hidden or item:sub(1, 1) ~= '.') then
- local info = utils.file_info(join_path(path, item))
- if info then
- if info.is_file then
- if not opts.types or has_any_extension(item, opts.types) then
- files[#files + 1] = item
- end
- else
- directories[#directories + 1] = item
- end
- end
- end
- end
- return files, directories
- end
- -- Returns full absolute paths of files in the same directory as `file_path`,
- -- and index of the current file in the table.
- -- Returned table will always contain `file_path`, regardless of `allowed_types`.
- ---@param file_path string
- ---@param opts? {types?: string[], hidden?: boolean}
- function get_adjacent_files(file_path, opts)
- opts = opts or {}
- local current_meta = serialize_path(file_path)
- if not current_meta then return end
- local files = read_directory(current_meta.dirname, {hidden = opts.hidden})
- if not files then return end
- sort_strings(files)
- local current_file_index
- local paths = {}
- for _, file in ipairs(files) do
- local is_current_file = current_meta.basename == file
- if is_current_file or not opts.types or has_any_extension(file, opts.types) then
- paths[#paths + 1] = join_path(current_meta.dirname, file)
- if is_current_file then current_file_index = #paths end
- end
- end
- if not current_file_index then return end
- return paths, current_file_index
- end
- -- Navigates in a list, using delta or, when `state.shuffle` is enabled,
- -- randomness to determine the next item. Loops around if `loop-playlist` is enabled.
- ---@param paths table
- ---@param current_index number
- ---@param delta number 1 or -1 for forward or backward
- function decide_navigation_in_list(paths, current_index, delta)
- if #paths < 2 then return end
- delta = delta < 0 and -1 or 1
- -- Shuffle looks at the played files history trimmed to 80% length of the paths
- -- and removes all paths in it from the potential shuffle pool. This guarantees
- -- no path repetition until at least 80% of the playlist has been exhausted.
- if state.shuffle then
- state.shuffle_history = state.shuffle_history or {
- pos = #state.history,
- paths = itable_slice(state.history),
- }
- state.shuffle_history.pos = state.shuffle_history.pos + delta
- local history_path = state.shuffle_history.paths[state.shuffle_history.pos]
- local next_index = history_path and itable_index_of(paths, history_path)
- if next_index then
- return next_index, history_path
- end
- if delta < 0 then
- state.shuffle_history.pos = state.shuffle_history.pos - delta
- else
- state.shuffle_history.pos = math.min(state.shuffle_history.pos, #state.shuffle_history.paths + 1)
- end
- local trimmed_history = itable_slice(state.history, -math.floor(#paths * 0.8))
- local shuffle_pool = {}
- for index, value in ipairs(paths) do
- if not itable_has(trimmed_history, value) then
- shuffle_pool[#shuffle_pool + 1] = index
- end
- end
- math.randomseed(os.time())
- local next_index = shuffle_pool[math.random(#shuffle_pool)]
- local next_path = paths[next_index]
- table.insert(state.shuffle_history.paths, state.shuffle_history.pos, next_path)
- return next_index, next_path
- end
- local new_index = current_index + delta
- if mp.get_property_native('loop-playlist') then
- if new_index > #paths then
- new_index = new_index % #paths
- elseif new_index < 1 then
- new_index = #paths - new_index
- end
- elseif new_index < 1 or new_index > #paths then
- return
- end
- return new_index, paths[new_index]
- end
- ---@param delta number
- function navigate_directory(delta)
- if not state.path or is_protocol(state.path) then return false end
- local paths, current_index = get_adjacent_files(state.path, {
- types = config.types.autoload,
- hidden = options.show_hidden_files,
- })
- if paths and current_index then
- local _, path = decide_navigation_in_list(paths, current_index, delta)
- if path then
- mp.commandv('loadfile', path)
- return true
- end
- end
- return false
- end
- ---@param delta number
- function navigate_playlist(delta)
- local playlist, pos = mp.get_property_native('playlist'), mp.get_property_native('playlist-pos-1')
- if playlist and #playlist > 1 and pos then
- local paths = itable_map(playlist, function(item) return normalize_path(item.filename) end)
- local index = decide_navigation_in_list(paths, pos, delta)
- if index then
- mp.commandv('playlist-play-index', index - 1)
- return true
- end
- end
- return false
- end
- ---@param delta number
- function navigate_item(delta)
- if state.has_playlist then return navigate_playlist(delta) else return navigate_directory(delta) end
- end
- -- Can't use `os.remove()` as it fails on paths with unicode characters.
- -- Returns `result, error`, result is table of:
- -- `status:number(<0=error), stdout, stderr, error_string, killed_by_us:boolean`
- ---@param path string
- function delete_file(path)
- if state.platform == 'windows' then
- if options.use_trash then
- local ps_code = [[
- Add-Type -AssemblyName Microsoft.VisualBasic
- [Microsoft.VisualBasic.FileIO.FileSystem]::DeleteFile('__path__', 'OnlyErrorDialogs', 'SendToRecycleBin')
- ]]
- local escaped_path = string.gsub(path, "'", "''")
- escaped_path = string.gsub(escaped_path, '’', '’’')
- escaped_path = string.gsub(escaped_path, '%%', '%%%%')
- ps_code = string.gsub(ps_code, '__path__', escaped_path)
- args = {'powershell', '-NoProfile', '-Command', ps_code}
- else
- args = {'cmd', '/C', 'del', path}
- end
- else
- if options.use_trash then
- --On Linux and Macos the app trash-cli/trash must be installed first.
- args = {'trash', path}
- else
- args = {'rm', path}
- end
- end
- return mp.command_native({
- name = 'subprocess',
- args = args,
- playback_only = false,
- capture_stdout = true,
- capture_stderr = true,
- })
- end
- function delete_file_navigate(delta)
- local path, playlist_pos = state.path, state.playlist_pos
- local is_local_file = path and not is_protocol(path)
- if navigate_item(delta) then
- if state.has_playlist then
- mp.commandv('playlist-remove', playlist_pos - 1)
- end
- else
- mp.command('stop')
- end
- if is_local_file then
- if Menu:is_open('open-file') then
- Elements:maybe('menu', 'delete_value', path)
- end
- delete_file(path)
- end
- end
- function serialize_chapter_ranges(normalized_chapters)
- local ranges = {}
- local simple_ranges = {
- {
- name = 'openings',
- patterns = {
- '^op ', '^op$', ' op$',
- '^opening$', ' opening$',
- },
- requires_next_chapter = true,
- },
- {
- name = 'intros',
- patterns = {
- '^intro$', ' intro$',
- '^avant$', '^prologue$',
- },
- requires_next_chapter = true,
- },
- {
- name = 'endings',
- patterns = {
- '^ed ', '^ed$', ' ed$',
- '^ending ', '^ending$', ' ending$',
- },
- },
- {
- name = 'outros',
- patterns = {
- '^outro$', ' outro$',
- '^closing$', '^closing ',
- '^preview$', '^pv$',
- },
- },
- }
- local sponsor_ranges = {}
- -- Extend with alt patterns
- for _, meta in ipairs(simple_ranges) do
- local alt_patterns = config.chapter_ranges[meta.name] and config.chapter_ranges[meta.name].patterns
- if alt_patterns then meta.patterns = itable_join(meta.patterns, alt_patterns) end
- end
- -- Clone chapters
- local chapters = {}
- for i, normalized in ipairs(normalized_chapters) do chapters[i] = table_assign({}, normalized) end
- for i, chapter in ipairs(chapters) do
- -- Simple ranges
- for _, meta in ipairs(simple_ranges) do
- if config.chapter_ranges[meta.name] then
- local match = itable_find(meta.patterns, function(p) return chapter.lowercase_title:find(p) end)
- if match then
- local next_chapter = chapters[i + 1]
- if next_chapter or not meta.requires_next_chapter then
- ranges[#ranges + 1] = table_assign({
- start = chapter.time,
- ['end'] = next_chapter and next_chapter.time or math.huge,
- }, config.chapter_ranges[meta.name])
- end
- end
- end
- end
- -- Sponsor blocks
- if config.chapter_ranges.ads then
- local id = chapter.lowercase_title:match('segment start *%(([%w]%w-)%)')
- if id then -- ad range from sponsorblock
- for j = i + 1, #chapters, 1 do
- local end_chapter = chapters[j]
- local end_match = end_chapter.lowercase_title:match('segment end *%(' .. id .. '%)')
- if end_match then
- local range = table_assign({
- start_chapter = chapter,
- end_chapter = end_chapter,
- start = chapter.time,
- ['end'] = end_chapter.time,
- }, config.chapter_ranges.ads)
- ranges[#ranges + 1], sponsor_ranges[#sponsor_ranges + 1] = range, range
- end_chapter.is_end_only = true
- break
- end
- end -- single chapter for ad
- elseif not chapter.is_end_only and
- (chapter.lowercase_title:find('%[sponsorblock%]:') or chapter.lowercase_title:find('^sponsors?')) then
- local next_chapter = chapters[i + 1]
- ranges[#ranges + 1] = table_assign({
- start = chapter.time,
- ['end'] = next_chapter and next_chapter.time or math.huge,
- }, config.chapter_ranges.ads)
- end
- end
- end
- -- Fix overlapping sponsor block segments
- for index, range in ipairs(sponsor_ranges) do
- local next_range = sponsor_ranges[index + 1]
- if next_range then
- local delta = next_range.start - range['end']
- if delta < 0 then
- local mid_point = range['end'] + delta / 2
- range['end'], range.end_chapter.time = mid_point - 0.01, mid_point - 0.01
- next_range.start, next_range.start_chapter.time = mid_point, mid_point
- end
- end
- end
- table.sort(chapters, function(a, b) return a.time < b.time end)
- return chapters, ranges
- end
- -- Ensures chapters are in chronological order
- function normalize_chapters(chapters)
- if not chapters then return {} end
- -- Ensure chronological order
- table.sort(chapters, function(a, b) return a.time < b.time end)
- -- Ensure titles
- for index, chapter in ipairs(chapters) do
- local chapter_number = chapter.title and string.match(chapter.title, '^Chapter (%d+)$')
- if chapter_number then
- chapter.title = t('Chapter %s', tonumber(chapter_number))
- end
- chapter.title = chapter.title ~= '(unnamed)' and chapter.title ~= '' and chapter.title or t('Chapter %s', index)
- chapter.lowercase_title = chapter.title:lower()
- end
- return chapters
- end
- function serialize_chapters(chapters)
- chapters = normalize_chapters(chapters)
- if not chapters then return end
- --- timeline font size isn't accessible here, so normalize to size 1 and then scale during rendering
- local opts = {size = 1, bold = true}
- for index, chapter in ipairs(chapters) do
- chapter.index = index
- chapter.title_wrapped, chapter.title_lines = wrap_text(chapter.title, opts, 25)
- chapter.title_wrapped_width = text_width(chapter.title_wrapped, opts)
- chapter.title_wrapped = ass_escape(chapter.title_wrapped)
- end
- return chapters
- end
- ---Find all active key bindings or the active key binding for key
- ---@param key string|nil
- ---@return {[string]: table}|table
- function find_active_keybindings(key)
- local bindings = mp.get_property_native('input-bindings', {})
- local active = {} -- map: key-name -> bind-info
- for _, bind in pairs(bindings) do
- if bind.owner ~= 'uosc' and bind.priority >= 0 and (not key or bind.key == key) and (
- not active[bind.key]
- or (active[bind.key].is_weak and not bind.is_weak)
- or (bind.is_weak == active[bind.key].is_weak and bind.priority > active[bind.key].priority)
- )
- then
- active[bind.key] = bind
- end
- end
- return not key and active or active[key]
- end
- ---@param type 'sub'|'audio'|'video'
- ---@param path string
- function load_track(type, path)
- mp.commandv(type .. '-add', path, 'cached')
- -- If subtitle track was loaded, assume the user also wants to see it
- if type == 'sub' then
- mp.commandv('set', 'sub-visibility', 'yes')
- end
- end
- ---@return string|nil
- function get_clipboard()
- local result = mp.command_native({
- name = 'subprocess',
- capture_stderr = true,
- capture_stdout = true,
- playback_only = false,
- args = {config.ziggy_path, 'get-clipboard'},
- })
- local function print_error(message)
- msg.error('Getting clipboard data failed. Error: ' .. message)
- end
- if result.status == 0 then
- local data = utils.parse_json(result.stdout)
- if data and data.payload then
- return data.payload
- else
- print_error(data and (data.error and data.message or 'unknown error') or 'couldn\'t parse json')
- end
- else
- print_error('exit code ' .. result.status .. ': ' .. result.stdout .. result.stderr)
- end
- end
- --[[ RENDERING ]]
- function render()
- if not display.initialized then return end
- state.render_last_time = mp.get_time()
- cursor:clear_zones()
- -- Click on empty area detection
- if setup_click_detection then setup_click_detection() end
- -- Actual rendering
- local ass = assdraw.ass_new()
- -- Idle indicator
- if state.is_idle and not Manager.disabled.idle_indicator then
- local smaller_side = math.min(display.width, display.height)
- local center_x, center_y, icon_size = display.width / 2, display.height / 2, math.max(smaller_side / 4, 56)
- ass:icon(center_x, center_y - icon_size / 4, icon_size, 'not_started', {
- color = fg, opacity = config.opacity.idle_indicator,
- })
- ass:txt(center_x, center_y + icon_size / 2, 8, t('Drop files or URLs to play here'), {
- size = icon_size / 4, color = fg, opacity = config.opacity.idle_indicator,
- })
- end
- -- Audio indicator
- if state.is_audio and not state.has_image and not Manager.disabled.audio_indicator
- and not (state.pause and options.pause_indicator == 'static') then
- local smaller_side = math.min(display.width, display.height)
- ass:icon(display.width / 2, display.height / 2, smaller_side / 4, 'graphic_eq', {
- color = fg, opacity = config.opacity.audio_indicator,
- })
- end
- -- Elements
- for _, element in Elements:ipairs() do
- if element.enabled then
- local result = element:maybe('render')
- if result then
- ass:new_event()
- ass:merge(result)
- end
- end
- end
- cursor:decide_keybinds()
- -- submit
- if osd.res_x == display.width and osd.res_y == display.height and osd.data == ass.text then
- return
- end
- osd.res_x = display.width
- osd.res_y = display.height
- osd.data = ass.text
- osd.z = 2000
- osd:update()
- update_margins()
- end
- -- Request that render() is called.
- -- The render is then either executed immediately, or rate-limited if it was
- -- called a small time ago.
- state.render_timer = mp.add_timeout(0, render)
- state.render_timer:kill()
- function request_render()
- if state.render_timer:is_enabled() then return end
- local timeout = math.max(0, state.render_delay - (mp.get_time() - state.render_last_time))
- state.render_timer.timeout = timeout
- state.render_timer:resume()
- end
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